The Merge World (@themergeworld) 's Twitter Profile
The Merge World

@themergeworld

MMO economic strategy game built on the L2 blockchain by @posers_nft team.
Founder: @wildcake_eth
discord.gg/posers

ID: 1481754976401694725

linkhttps://opensea.io/collection/themergeworld calendar_today13-01-2022 22:28:28

53 Tweet

3,3K Followers

112 Following

The Merge World (@themergeworld) 's Twitter Profile Photo

We've moved on to the next level of biome details. You will see your lands in detail while managing vassals and during battles. The surface of the biome affects your armies!⚔️ Please note that this is not a texture, it is the detailing of the biomes on each of your lands.

We've moved on to the next level of biome details. You will see your lands in detail while managing vassals and during battles. The surface of the biome affects your armies!⚔️

Please note that this is not a texture, it is the detailing of the biomes on each of your lands.
wildcake.eth (@wildcake_eth) 's Twitter Profile Photo

#2 TMW Dev blog One of our holders asked me to tell the reason why we chose hexagons for the game world, and I am happy to tell you why 👇

#2 TMW Dev blog

One of our holders asked me to tell the reason why we chose hexagons for the game world, and I am happy to tell you why 👇
The Merge World (@themergeworld) 's Twitter Profile Photo

Metallurgy is one of the most key aspects of the game! Landlords will have to work hard to set up a complete manufacturing chain of different steels ⚒️

Metallurgy is one of the most key aspects of the game!
Landlords will have to work hard to set up a complete manufacturing chain of different steels ⚒️
The Merge World (@themergeworld) 's Twitter Profile Photo

As many have already realized - we love quality science fiction and try to make the game more or less based on some laws of nature. Imperial steel for spaceships (one of the final products) is created with Light Matter and has a negative mass 😈 If you add negative weight

As many have already realized - we love quality science fiction and try to make the game more or less based on some laws of nature. 

Imperial steel for spaceships (one of the final products)  is created with Light Matter and has a negative mass 😈

If you add negative weight
wildcake.eth (@wildcake_eth) 's Twitter Profile Photo

#3 TMW Dev blog In-game economics part 1 This part I will talk about how to build an economy in complex games such as our MMO economic strategy - The Merge World

#3 TMW Dev blog
In-game economics part 1

This part I will talk about how to build an economy in complex games such as our MMO economic strategy - <a href="/TheMergeWorld/">The Merge World</a>
The Merge World (@themergeworld) 's Twitter Profile Photo

New sneak peeks of UI! 💫 No land art and textures yet, but we've already solved the hardest things!And that is how to sort many of our recipes, production etc. The Land has special, mining and production structures and empty slots. All of which we have implemented!

New sneak peeks of UI! 💫

No land art and textures yet, but we've already solved the hardest things!And that is how to sort many of our recipes, production etc.

The Land has special, mining and production structures and empty slots. All of which we have implemented!
The Merge World (@themergeworld) 's Twitter Profile Photo

GM Landlords! Here is main patch notes during previous week: ⭐️ Added a "grey zone" feature: discovered lands that are out of sight of your caravans. ⭐️ Many UI bugs are fixed. ⭐️ Added OpenSea links to other people's lands! Share your discovered lands in the comments below👇

GM Landlords! 

Here is main patch notes during previous week:
⭐️ Added a "grey zone" feature: discovered lands that are out of sight of your caravans.
⭐️ Many UI bugs are fixed.
⭐️ Added OpenSea links to other people's lands!

Share your discovered lands in the comments below👇