Gennadiy Korol(@TheGennadiy) 's Twitter Profileg
Gennadiy Korol

@TheGennadiy

Co-founder @moongamestudios. @wickedgame and @orithegame Tech, Tech-Art and Production Director. Certified health nut. Graphics, VFX and Audio Junkie.

ID:777997210655088641

calendar_today19-09-2016 22:26:04

695 Tweets

4,3K Followers

184 Following

Tung Tran(@OfficialTung) 's Twitter Profile Photo

My new favorite game is No Rest for the Wicked by Moon Studios.

Just bought a Steam Deck Oled today to play this and some more Steam games.

Loving it so far!

My new favorite game is No Rest for the Wicked by @moongamestudios. Just bought a Steam Deck Oled today to play this and some more Steam games. Loving it so far!
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thomasmahler(@thomasmahler) 's Twitter Profile Photo

I’d just like to send a big THANK YOU! to Private Division who we’ve partnered with after we decided not to move forward with Microsoft for No Rest for the Wicked! 👍❤️

We always knew we wanted to make an ARPG people could access on every platform with us fully supporting Crossplay, etc.

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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

I think it would be good to correct the record on comments like this that still sometimes rear their ugly head:

1. We did not partner with MS on No Rest for the Wicked due to pure and simple mutual business reasons. A decision that was made in 2017 when Ori2 was still in pre-production.
2.

I think it would be good to correct the record on comments like this that still sometimes rear their ugly head: 1. We did not partner with MS on @wickedgame due to pure and simple mutual business reasons. A decision that was made in 2017 when Ori2 was still in pre-production. 2.
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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

I think it would be good to correct the record on comments like this that still sometimes rear their ugly head:

1. We did not partner with MS on No Rest for the Wicked due to pure and simple mutual business reasons. A decision that was made in 2017 when Ori2 was still in pre-production.
2.

I think it would be good to correct the record on comments like this that still sometimes rear their ugly head: 1. We did not partner with MS on @wickedgame due to pure and simple mutual business reasons. A decision that was made in 2017 when Ori2 was still in pre-production. 2.
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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

We can’t say exactly :) But Ori1 cost so little to make that when I was planning the budget for Ori2 I had no idea how it was possible that we made it for that tiny amount. Anyone I ever talked to guesses 2x/4x higher budget than it actually cost to make.

But that’s how it was

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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

One last hotfix before the weekend with fixed rings, gems, new torch item, more performance, visual improvements and many fixes to make sure all of you have a great time with the game on the weekend!

And if nothing explodes, our team will have some YES rest on the weekend too :)

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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

Many people have asked about this - while we can't say for sure or make any commitments whether there will or won't be a wipe, we are committed to getting No Rest for the Wicked absolutely right for 1.0.

That means if a technical or a game design necessity for a wipe for 1.0 arises in

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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

Cool graphics rim light tech updates being tested for No Rest for the Wicked hotpatch #6 to make things look nicer, more cohesively lit and really help with the big complaint of 'game readability in dark areas'.

Hopefully we can land this tonight for everyone to enjoy better readability

Cool graphics rim light tech updates being tested for @wickedgame hotpatch #6 to make things look nicer, more cohesively lit and really help with the big complaint of 'game readability in dark areas'. Hopefully we can land this tonight for everyone to enjoy better readability
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Gennadiy Korol(@TheGennadiy) 's Twitter Profile Photo

Reading positive perf feedback from our community is a great way to wrap up a very long few days with Patch 5. Our performance team are heroes!

Reading positive perf feedback from our community is a great way to wrap up a very long few days with Patch 5. Our performance team are heroes!
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