Cameron Gillies (@theaudioscrub) 's Twitter Profile
Cameron Gillies

@theaudioscrub

Senior Sound Designer @Formosa_UK Formerly @SumoDigitalLtd | @PostScriptumGam | @JoinSquad

ID: 1026992472516435968

calendar_today08-08-2018 00:44:20

437 Tweet

634 Followers

449 Following

Cameron Gillies (@theaudioscrub) 's Twitter Profile Photo

Had a few requests to do a breakdown of the Nemesis Rifle redesign I posted last week. I hope this is somewhat useful to some 🙂 youtu.be/ORvF50qv0pQ?si…

Oli Wood (@oliverwoodaudio) 's Twitter Profile Photo

I'm sad to say that I am among the many the current games industry layoffs have impacted. If anybody has any leads on current or soon to be roles, please reach out. I’ve been working as an audio lead but open to other opportunities. Ideally remote/hybrid. #gameaudio

LAxemann (@laxemann) 's Twitter Profile Photo

Hola #GameAudio friends, our very own Arma Platform #Reforger audio lead, Filip, took a closer look at the ambient soundscape he created and its technical inner workings. Reforger's rich environmental sounds are all there thanks to him, check it out! :) youtu.be/nA9Jldt65DY

David Philipp (@davidphilipp) 's Twitter Profile Photo

So excited that this is out! Had the pleasure of supervising our great team on this title, truly an amazing effort by everyone involved! Thanks to our partners in crime PlayStation for having us again!

David Philipp (@davidphilipp) 's Twitter Profile Photo

Incredibly lucky to have been involved with this title, what an amazing team we had on this and the collaboration with Rocksteady Studios was superb back to front! Looking at you Andrew Quinn Andrew Riley

Cameron Gillies (@theaudioscrub) 's Twitter Profile Photo

Valentin and the rest of the teams working on this are cooking something VERY impressive. Can’t wait to get my hands on it!

Formosa Interactive (@formosainteract) 's Twitter Profile Photo

Congrats to our friends at Inflexion Games on the fantastic release of #Nightingale. We loved every second of working alongside audio director Jon Newmann and the amazing audio team at Inflexion on creatures, magic, foley, VO, field recording and more. See you in the realms!!

Congrats to our friends at <a href="/InflexionGames/">Inflexion Games</a> on the fantastic release of #Nightingale. We loved every second of working alongside audio director Jon Newmann and the amazing audio team at Inflexion on creatures, magic, foley, VO, field recording and more. See you in the realms!!
No Rest for the Wicked (@wickedgame) 's Twitter Profile Photo

📣 WICKED INSIDE IS THIS FRIDAY Join us as we dive into No Rest for the Wicked's precision-based combat, discover its new and inventive mechanics and so much more. Subscribe and turn on notifications: • Twitch - pvtdi.vision/49OEkyg • YouTube - pvtdi.vision/3Tbpaxl

📣 WICKED INSIDE IS THIS FRIDAY

Join us as we dive into No Rest for the Wicked's precision-based combat, discover its new and inventive mechanics and so much more.

Subscribe and turn on notifications:
• Twitch - pvtdi.vision/49OEkyg
• YouTube - pvtdi.vision/3Tbpaxl
Valentin Göllner (@valentingollner) 's Twitter Profile Photo

Today is the day! No Rest for the Wicked is going into Early Access. My team at Formosa Interactive has poured a lot of hard #GameAudio work and soul into this game and I can't wait for all of you to experience it. Thanks Moon Studios for taking us along on this journey

Carson Alexander Lewis❤️ (@carsonalewis) 's Twitter Profile Photo

I just went back to SCAD to talk students in game audio and noticed that a few folks had this disconnect between sound design and implementation—that they are completely separate things and designing sound is the fun part and putting it in game is this rote tedious 2nd step (1/4)

I just went back to SCAD to talk students in game audio and noticed that a few folks had this disconnect between sound design and implementation—that they are completely separate things and designing sound is the fun part and putting it in game is this rote tedious 2nd step (1/4)