Spenser Dickerson(@SpenserFX) 's Twitter Profileg
Spenser Dickerson

@SpenserFX

3D Artist + Design Director

ID:849397020

linkhttp://www.sdimaging.art calendar_today27-09-2012 15:00:24

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

NVIDIA GPU update finally made the Photoshops 3D Normal Map filter no longer functional… I know they were planning on removing that for years.. why remove it? Luckily my other machine hasn’t been updated yet - try me Adobe 👊👊

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

Anyone else dislike the term “organic growth” I personally can’t stand it - to me it eludes to a directionless byproduct of complacency. I get you can slowly build something up through time and the proper channels but organic growth is a stupid concept to me in many areas. Either…

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

A couple weeks ago I made dozens and dozens of Ai ripple/caustic images plates (like 200 actually) with Ai for some quick submerged product look dev in OTOY inside Maxon being plugged into the transmission and a displacer and they ended up working out really well straight…

A couple weeks ago I made dozens and dozens of Ai ripple/caustic images plates (like 200 actually) with Ai for some quick submerged product look dev in @OTOY inside @MaxonVFX being plugged into the transmission and a displacer and they ended up working out really well straight…
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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

As much as I've enjoyed Xp historically the new Maxon C4D particles are just so damn fun to play with.. There is still much to be desired but we'll get there - for now just extremely simple and fun sims like this are a blast - using Greyscalegorilla signal to control the flower spline…

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

C4D Modelling tip.. first of all ALWAYS get die lines from a client (don't settle), but using a die - extract the fold lines/splines and drop them into the follow splines section in the Remesher - instantly get perfect remeshing with edges aligned directly where you need them -…

C4D Modelling tip.. first of all ALWAYS get die lines from a client (don't settle), but using a die - extract the fold lines/splines and drop them into the follow splines section in the Remesher - instantly get perfect remeshing with edges aligned directly where you need them -…
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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

Is it just me or is anyone else waiting to see a Maxon c4d native particle sim from Mario Tran Phuc 😎🤘 would love to hear his initial thoughts

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

I’m curious if this is an American thing - people zoom past me often only to stop next to me at the same stop light.. I’ll never understand it 🤷🏻‍♂️🚗

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

Flowers and organic structures in 3D are just tough plain and simple. Luckily with really nice tools like C4D cloth engine you can build out a really nice procedural flower and iterate tons of different looks and styles quickly.

In this instance I have a simple petal, a few…

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

Been diving in deep to Krea/MJ/Magnific and others lately for 3D map development. Needless to say, these tools aren't engineered for professionals or for 3D folk for that matter, so it's pulling teeth to get it to respond appropriately sometimes BUT it's still allowed me to…

Been diving in deep to Krea/MJ/Magnific and others lately for 3D map development. Needless to say, these tools aren't engineered for professionals or for 3D folk for that matter, so it's pulling teeth to get it to respond appropriately sometimes BUT it's still allowed me to…
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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

Some things do have some promise with ai - in this case lets talk human figures. Developing skin tones and shaders can be incredibly time consuming and if I'm honest clients don't care - I've invested countless hours over the years in some of the renders we do for our femcare…

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Spenser Dickerson(@SpenserFX) 's Twitter Profile Photo

I'm really digging the new AOV Groups inside OTOY you can push unique looks, build out procedural mediums and take a pretty bland scene into a very different direction. It's pretty awesome! (top before bottom after - all in real-time)
Maxon

I'm really digging the new AOV Groups inside @OTOY #Octanerender you can push unique looks, build out procedural mediums and take a pretty bland scene into a very different direction. It's pretty awesome! (top before bottom after - all in real-time) @MaxonVFX
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