Simone Monti (@simone__monti) 's Twitter Profile
Simone Monti

@simone__monti

Make #videogames #indiegame #gamedesign #indiedev #gamedev and #unity3d partner #yumegears

ID: 890109260541177856

calendar_today26-07-2017 07:19:19

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Kay 🎨 (@kaylousberg) 's Twitter Profile Photo

Added some more hills and trees to the castle thingy. Really satisfied with how this came together, will try some different colour combinations next 🎨😁🏰 #Blender3d #screenshotsaturday #3d

Kenney (@kenneynl) 's Twitter Profile Photo

Downloading #gameassets from my website? Enjoy no tracking, no cookies, no ads (other than promoting my own content), no payments, no royalties, no waiting and unlimited downloads. kenney.nl/assets

Jan van den Hemel (@janvandenhemel) 's Twitter Profile Photo

In this video we explore how to get perfectly curved edges, using the Curve Stroke Method. You can also use this to cut panel lines, using the Crease brush. #blender #b3d

PlayCanvas (@playcanvas) 's Twitter Profile Photo

Introducing PCUI Graph: An node-based graph rendering library for the web 🚀 blog.playcanvas.com/a-graph-render… #opensource #javascript

Kenney (@kenneynl) 's Twitter Profile Photo

Someone cloned KenShape, open sourced it and is now implementing NFT minting. Absolutely gut-wrenching. I give away so much for free and the only thing that generates a bit of income gets taken. I'm... I just want to give up.

Someone cloned KenShape, open sourced it and is now implementing NFT minting.

Absolutely gut-wrenching. I give away so much for free and the only thing that generates a bit of income gets taken. I'm... I just want to give up.
Ton Roosendaal (inactive)🔸 (@tonroosendaal) 's Twitter Profile Photo

Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d

Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d
Tomasz Chabora (@kobewi_) 's Twitter Profile Photo

Announcing Godot Project Builder! It's a graphical automation tool for exporting and publishing #GodotEngine projects. It supports automated tasks for exports, uploading to popular stores (Steam, GOG, Epic, itch io) and basic file operations, all configured using a convenient GUI

Simone Monti (@simone__monti) 's Twitter Profile Photo

Background music while I work Afternoon Cozy Autumn Cafe Jazz | Peaceful Fall Atmosphere for Focus, Work & Relaxation youtu.be/EmyG2Hmx4PU?si… via YouTube