Isaac (@schartierd) 's Twitter Profile
Isaac

@schartierd

French developer
I dev game in free time: somndus-studio.com/games/duo/en/

store.steampowered.com/app/1932300

discord.gg/RwwPsH8znY

ID: 4363872495

linkhttps://somndus-studio.com/games/duo/en/ calendar_today03-12-2015 18:30:45

488 Tweet

4,4K Followers

149 Following

Isaac (@schartierd) 's Twitter Profile Photo

Hi all, I’ve added a parameter to adjust the camera shake influence based on your feedback ^^ #ue5 #gamedev #indiegame

Isaac (@schartierd) 's Twitter Profile Photo

Hi all, Thinking of allowing certain combos or finishers to continue at the end of most skills for smoother chaining and less "stop" feeling. PS: Playtest requests accepted for bug feedback! #gamedev #indiegame #ue5

Isaac (@schartierd) 's Twitter Profile Photo

Hi all, I made a free plugin for those who want to separate voice-over from game language in a game using #UE5! Let me know your thoughts fab.com/listings/8c9bb… #indiegame #gamedev #voiceover

Hi all,

I made a free plugin for those who want to separate voice-over from game language in a game using #UE5!

Let me know your thoughts

fab.com/listings/8c9bb…

#indiegame #gamedev #voiceover
Wazen K | Wishlist MIGHTREYA on Steam (@wzn__k) 's Twitter Profile Photo

Playtest sign-ups on Steam are now open. Anyone can easily sign up by clicking the “Request Access” button on the store page. Discord:discord.com/invite/qQ9cYQv…… #MIGHTREYA

Playtest sign-ups on Steam are now open. Anyone can easily sign up by clicking the “Request Access” button on the store page. 
Discord:discord.com/invite/qQ9cYQv……
 #MIGHTREYA
Lan (@lanstrash) 's Twitter Profile Photo

WIP HUD. I'm trying out materials in UI. Also using materials for the HP/MP bar now instead of progress bars. #indiedev #gamedev #unrealengine

Scarlet Moon 🔴 Killashandra Out Now! (@scarletmoon_) 's Twitter Profile Photo

Turn-based tactical RPG fans rejoice, Beaten Path is announced for 2026 and is on Kickstarter. Inspired by FINAL FANTASY TACTICS and Fire Emblem and with compelling characters and narrative, we're happy to support the game and hope you can too! kickstarter.com/projects/peace… #indiegame

Turn-based tactical RPG fans rejoice, Beaten Path is announced for 2026 and is on Kickstarter. Inspired by FINAL FANTASY TACTICS and Fire Emblem and with compelling characters and narrative, we're happy to support the game and hope you can too! kickstarter.com/projects/peace… #indiegame
SummerClip | 👉🏻Ved:Recure Wishlist on Steam (@clipsummer) 's Twitter Profile Photo

Ved:Recure Playtest starts this week! Wishlist now and sign up to join the playtest!🙌🙌 #gamedev #indiedev #IndieGameDev #indiegames #madewithunity #VedRecure

Isaac (@schartierd) 's Twitter Profile Photo

Hi all, I made a free tool I use to package my UE5 Fab assets into multiple versions, automatically removing plugins from the .uproject instead of doing it manually each time. Built with PySide6 and my own GSS style preprocessor. #ue5 #python #qt github.com/SomndusStudio/…

Hi all,
I made a free tool I use to package my UE5 Fab assets into multiple versions, automatically removing plugins from the .uproject instead of doing it manually each time. Built with PySide6 and my own GSS style preprocessor. #ue5 #python #qt
github.com/SomndusStudio/…
UpGun _ MaxEstLa Games (@maxestla_games) 's Twitter Profile Photo

Blood Rush participe dès demain et jusqu'au 23 au festival Brutal Indie Unleashed ! On se retrouve aussi bientôt pour la mise à jour de Septembre 🔥

Blood Rush participe dès demain et jusqu'au 23 au festival Brutal Indie Unleashed !

On se retrouve aussi bientôt pour la mise à jour de Septembre 🔥
Isaac (@schartierd) 's Twitter Profile Photo

Pour les intéressé(e)s j'explique sans trop rentrer dans le détail comment j'ai fais pour intégrer le personnage 3D dans un menu dans mon jeu en playtest en utilisant un autre World. #UE5 youtu.be/gAvtljFrmc4?si…

Isaac (@schartierd) 's Twitter Profile Photo

Hi! I just uploaded a new video (in French) explaining how to override the detected gamepad type in UE5 using Common UI Input. You can enable auto-translation for English in the video settings. #UE5 #UnrealEngine #indiegame youtu.be/G-FM0_D_JdI

UpGun _ MaxEstLa Games (@maxestla_games) 's Twitter Profile Photo

BLOOD RUSH EST DISPONIBLE SUR #STEAM ! (et possède un nouveau trailer) ♦ FPS Roguelite intense ♦ Echappez vous des Enfers ♦ Équipez des pêchers capitaux store.steampowered.com/app/2435870/Bl… Un très grosse mise à jour est dans les tuyaux ! #indiegame #BoomerShooter #TrailerTuesday

Isaac (@schartierd) 's Twitter Profile Photo

Hi ! Starting pre-production to lock the scope for a potential vertical slice. Focusing on co-op combat game feel. First step: dynamic background blackout for skills & supers (with debug tools) 😄 #UE5 #indiegame #indiedev #solodev

Isaac (@schartierd) 's Twitter Profile Photo

Hi! Still working on pre-production. I'm setting up dynamic Level Sequencers for team special attacks Currently testing with one character to testing the system. Next step: integrate multiplayer player team into the same super attack ^^ #UE5 #gamedev #indiegame #solodev

Isaac (@schartierd) 's Twitter Profile Photo

Co-op super attack update (up to 4 players). Generic team supers are working (no synergy). Next: synergy-based supers (e.g. GS + Katana). Final system supports both generic and unlockable synergy variants ! 😁 #UE5 #indiegame #indiedev #solodev

Isaac (@schartierd) 's Twitter Profile Photo

Hi ! Finalizing the Dragon Switch for online co-op before the synergy super. Updating the pitch deck. POV: Looking for a 3D artist / animator / modeler as an equity partner #ue5 #gamedev #indiegame #solodev

Isaac (@schartierd) 's Twitter Profile Photo

Hi! I revamped the super attack system so it now works with Dragon Mode in co-op. PS: I'm the dev as first ! ignore the rough animations and VFX. This pass is focused on structuring the generic system. #ue5 #gamedev #indiegame #solodev #Dragon