rherault (@romaixn) 's Twitter Profile
rherault

@romaixn

Developer from France 🇫🇷 Developer @coopTilleuls. PHP/Symfony 6 Certified, WebGL, Three.js, React.

ID: 719548769

linkhttps://rherault.dev calendar_today17-10-2013 17:56:23

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Pavel Mazhuga (@pmazhuga) 's Twitter Profile Photo

Dissolve effect. Made with Three.js TSL. Inspired by Jatin Chopra's codrops article (tympanus.net/codrops/2025/0…). Can be used with any mesh really :) Live: pavelmazhuga.com/lab/dissolve Source code: github.com/pavel-mazhuga/…

Célia Lopez (@clialpz) 's Twitter Profile Photo

Hello here 😁 I’m delighted to finally share the Heidelberg website, created with the brilliant team at Ashfall Studio ! How can asphalt be made poetic? Here’s the answer ✨💚 ↳ ccus.heidelbergmaterials.com/en Team Martin Ehrlich Alex Predusel Christophe Massolin Ibrahim 「 イブラヒム 」 Paul Soulhiard

Alexandre Devaux (@alexandredevaux) 's Twitter Profile Photo

Real-time visual effects, running 100% locally in your browser! 🚀 I created a demo where you can just drop your video and watch it analyze feature points and optical flow for some cool visual effects! Have fun 😊 Demo: whenistheweekend.com/vfx.html #ComputerVision #VFX

Ben Houston (@benhouston3d) 's Twitter Profile Photo

New @ThreeJS PR: high quality 3D procedural wood materials via TSL. Includes maple, oak, walnut, cedar, poplar, cherry wood types and also includes raw + coating variants. Full detais: github.com/mrdoob/three.j…

New @ThreeJS PR: high quality 3D procedural wood materials via TSL.  Includes maple, oak, walnut, cedar, poplar, cherry wood types and also includes raw + coating variants.

Full detais: github.com/mrdoob/three.j…
Kenneth Pirman 🔮 (@kennypirman) 's Twitter Profile Photo

This looks and feels amazing. How far a little bit of quadtrees and textures will get you. Zooming off a drop from a 100km tall "mountain" #threejs #tsl #webgpu

Michal Zalobny (@michalzalobny) 's Twitter Profile Photo

Cloth simulation made from scratch and rendered with my WebGL2 engine. All points and joints are instanced for better performance. I have also used quaternion math to define the orientation of joints. Inspired by the C++ implementation of Verlet Cloth from pikuma.com

Phobon (@thenoumenon) 's Twitter Profile Photo

Finally did the thing I'd been talking about for a while - I've made some of the Fragments content available for everyone! One of the techniques, a utility and a couple of sketch breakdowns - bunch of neat stuff 💪 fragments.supply/writing/8-frag… #creativecoding #tsl #threejs

Kévin Dunglas (@dunglas) 's Twitter Profile Photo

FrankenPHP has just reached 10,000 ⭐️ on GitHub! This important milestone was reached just a few months after the project joined the The PHP Foundation, thanks to the hard work of the maintainers and contributors, those who spread the word about the project, and everyone who tested it

FrankenPHP has just reached 10,000 ⭐️ on <a href="/github/">GitHub</a>!

This important milestone was reached just a few months after the project joined the <a href="/ThePHPF/">The PHP Foundation</a>, thanks to the hard work of the maintainers and contributors, those who spread the word about the project, and everyone who tested it
Maxime (@maximeheckel) 's Twitter Profile Photo

first time trying my hand at procedural placement of assets 🌲 (almost) entirely done in compute shader! it was a bit of a tricky process as I wanted to avoid not unnatural clusters of trees while also preventing collisions r3f.maximeheckel.com/webgpu/terrain… How I did it ↓

Simon (@iced_coffee_dev) 's Twitter Profile Photo

Site is coming along. I've got the Three.js gamedev, shaders, and math courses all uploaded and available now. Handles Teachable students automatically. Some early users are trying it out.

Francesco (@dammafra) 's Twitter Profile Photo

I’m very bad at devlogging, so here we are: Hook-A-Fish! is already live! 🎣 Have fun, and I’d love to see your scores and hear your feedback! 🚀 Live here: hook-a-fish.vercel.app 👾 Repo here: github.com/dammafra/hook-… #threejsjourney #threejs #webgl #indiegames #webgames

Maxime (@maximeheckel) 's Twitter Profile Photo

does anyone know any website/portfolio with beautiful, preferably interactive, *moodboards*? would love to see some more inspiration to implement my own best i had in my bookmarks i could remember of was from Yann-Edern Gillet 's website (yannglt.com)

Bruno Simon (@bruno_simon) 's Twitter Profile Photo

I haven't done much progress on my portfolio because of side quests implying 3D printing and house renovation. But I'm back! tackling the hardest part of 3D for the web: Responsive 👻 And I think I found a way to control the car with touch devices. Behold my "3D nipple"

Immersive Garden (@immersive_g) 's Twitter Profile Photo

⏳ 100 seconds. 100 species. 100 stories of extinction. Across time they disappeared. Slowly. Silently. Forever. Species that once shaped our world are now only shadows of memory. This site is a digital memorial. For 100 seconds you can witness what has been lost. And then,