I just wanna take a moment to write about how much this fight rocks coming from PSO2, NGS and its previous bosses, bc very rarely you'll get to fight a large scale PSO2 boss that would require following a certain mechanic properly and the 4 puppets mechanic impressed me a lot
I absolutely loved how they pulled this off by giving each add their own 'aggro circle' which will effectively put an 'invisible tether' to the first player that enters it; PSO2 bosses usually either have a separate mob or just aggro you entirely so this was actually rly cool!!!