Stefan Trifunović (@mercurybd) 's Twitter Profile
Stefan Trifunović

@mercurybd

GameDeveloper at @playrix, also working on NES homebrew game HYPERION. Checkout RAVEN'S GATE at : mercurybd.itch.io/ravens-gate-nes #nesdev #retrodev

ID: 955647230

calendar_today18-11-2012 15:05:01

328 Tweet

1,1K Followers

202 Following

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Hyperion on gameboy !? I recreated smaller sprites for spaceship to test how it would look and also ported movement and shooting code from #nes version. I think it would be cool to have it on handheld as well… We’ll see… 🚀 #gbdk #gameboy #retrodev #gbdev

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

My computer was not working for several weeks, so now that it's working, here some update. I added warning before boss appear with some scrolling and highlight animation. Have to work on boss next... #retrodev #nesdev #hyperion #shmups

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Hyperion update ☄️! Changed enemy movement mechanics to create some interesting patterns and more natural movement. Created powerup item to equip player with different power. There are some lags that needs optimizing, but I'm getting there ! #retrodev #nesdev #hyperion #shmups

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Here's some update : Fixed slowdown from previous build and done a ton of optimizations. Vincent Verger 🌸 aka Tuï 🌸 made some SFX for Hyperion to spice some things up🚀. Also started working on boss and his minions. More to come... #retrodev #nesdev #hyperion #shmups

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Started working on other stages. Updated shooting mechanic of enemies with ability to target player and with different bullet types, enemies can also fly towards the player (big pink one). More to come 🚀... #retrodev #nesdev #hyperion #shmups

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Looking for a way to generate infinite boss designs with few background tiles and sprites. Body is made out of tiles and head and hands are sprites. #retrodev #nesdev #hyperion #shmups #pixelart

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Updated basic enemy to have turning animation facing the direction they are going to move. Always wanted to do add that, and it's finally here. They look so much alive now... 🚀 #nesdev #hyperion #shmups #retrodev

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Made big changes to code to accommodate mmc3 mapper better. Added attack animation to enemies so enemies will now look like they are casting shoots. Boss also updated, has HP bar now and spawning placeholder enemies. More to come... 🚀 #nesdev #retrodev #pixelart #hyperion

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Created caterpillar like enemy, which consists of head and body parts. Still not satisfied with its look, but it works. Created meteor shower obstacle also. Added player lives UI to the top left. #hyperion #shmup #nesdev #retrodev

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Created some new art and started testing new space biome. Still work in progress, more to come... 🚀 #hyperion #shmup #nesdev #retrodev

Stefan Trifunović (@mercurybd) 's Twitter Profile Photo

Here's some work in progress world level selection screen for Hyperion game. Also created some intro animation of spaceship flying to the target planet after selection. #nesdev #pixelart #hyperion #retrodev