Martin Anward
@martin_anward
Game Director for @PDXVictoria at @Pdx_Dev_Studio
ID: 1935675295
http://paradoxplaza.com 04-10-2013 22:19:30
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PDXCON 2022 was just awesome. Thank you everyone for being there, for playing Victoria 3 and for sharing your thoughts and excitement with me. Hope you all had as good a time as I did!
Just wrapped up the last big pass on Diplomatic Play AI for the release of Victoria 3 and I have to say that it's a lot more rude now :(
Just finished writing the draft for this week's Victoria 3 AI dev diary. It's... wordy.
Thank you Johan Andersson for trusting me with Victoria 3, it’s been a hell of a ride and part of me still can’t believe we're releasing tomorrow. Incredibly excited for it!
So I guess we’re releasing Victoria 3 today, huh?
It's teaser time again! One of the things we're looking at in upcoming Victoria 3 patches is balancing cultural/religious tolerance laws by having more restrictive laws increase the loyalty of accepted pops, so there is an actual trade-off involved.
In patch 1.1 for Victoria 3, Pondicherry no longer starts the game as a functioning Treaty Port, as Treaty Ports will now only work against markets controlled by a lower-ranked power. If you want a backdoor into the British Market, you'll have to take them down a peg first!
The holidays are over and we're starting up Victoria 3 dev diaries again this week to talk about all the fixes, improvements and changes that upcoming 1.2 patch will bring. To tidy you over until then, here's a teaser of the new and more condensed trade routes interface in 1.2!