Today's #rejectedpalettes highlight by Luke. A monochrome palette is extremely useful for rendering basically anything, and this piece uses it really well. The dithers and brickwork looks like NES games, and the symmetrical composition gives it a dignified look.
Luke i can't see some of the comments under that tweet(cuz they blocked me :v), but that fortunelly means that the majority of the people aren't like that, hope the team doesn't get on a bad mood because of that :/
LukePixel Dailies Hah good one Maybe ill animate the sprites a bit, it was made for a jam so I kept it just 1 frame but a little motion could help a lot. I'll add it to my todo list 😉
I was thinking if I should continue the series, but I've decided that 6 is enough for now, and maybe I should do a set with white backgrounds and dark forms to complement these.
Luke All assets here i created for Songs of Conquest - the composition itself then not too long. Generally all assets i did for them were extremely high quality and took a lot of time.
LukeVincio (Commissions Open) Would love to see how you would work those scaly textures! Nothing like a challenge to get the juices flowing. Great job on the glare and head part!