a few people have asked about this, so here is one of the things I was most proud of. a surprisingly simple setup in Unreal Engine to have Post Process effects masked to particles/meshes.
the setup allows you to completely recolour entire effects/zones with gradient maps
Thank you to everyone involved for an unforgettable 28 eps. Really happy with how this MAD flows, particularly 0:35 onwards. I was editing this weekly so after hearing it a bunch now I associate this song with Frieren more than I do Mushoku lol
My tribute to one of the most optimistic and colorful worlds I know. Akira Toryama has shaped a world that offers infinity and all the freedom of dreams.