Juno_006 (@juno_006) 's Twitter Profile
Juno_006

@juno_006

Blender Tinkerer | UEFN Developer

ID: 898277856236711936

linkhttps://bit.ly/Juno006 calendar_today17-08-2017 20:18:25

2,2K Tweet

661 Followers

92 Following

Juno_006 (@juno_006) 's Twitter Profile Photo

Little #UEFN #Verse Tip/Reminder You can search Available {MinUploadedAtFNVersion := XXXX} to check for new API additions within the digests...Just replace the XXXX with the version number for the update

Little #UEFN #Verse Tip/Reminder 
You can search

<a href="/available/">Available</a> {MinUploadedAtFNVersion := XXXX}

to check for new API additions within the digests...Just replace the XXXX with the version number for the update
Juno_006 (@juno_006) 's Twitter Profile Photo

Little #UEFN Tip/Reminder You can create custom filters to see only the items that were recently added or new to the current season. Here are the strings for both of them: CreativeTagsHelper=="RecentlyAdded" CreativeTagsHelper=="NewThisSeason" And a short video guide on how

Juno_006 (@juno_006) 's Twitter Profile Photo

Little #UEFN Tip/PSA You can now cut links by - Holding ALT and left click dragging across them This works in all noodle based node graphs (Material, RigVM, Niagara, Sound Cue etc)

Juno_006 (@juno_006) 's Twitter Profile Photo

Hello, it's me yet again with another Scenegraph saga. Today I recreated the 5 cut baguette filter from Tiktok because... well because why notπŸ˜‚ Hmm yeah, Scenegraph is just too beautiful #UEFN #CreatedInFortnite

Juno_006 (@juno_006) 's Twitter Profile Photo

#UEFN We got the ability to attach entities to the player in SceneGraph today which is HUGE, so I made a lil showcase thingy. The flashlight is a simple entity with a mesh, light and custom code that plays one of two (both shoddy I knowπŸ₯²) animations depending on the holding

Juno_006 (@juno_006) 's Twitter Profile Photo

Soooo yeah, the flashlight thing, I decided to build it out more into an actual product, by tomorrow I'll be releasing a tutorial on the flashlight (not just only attaching stuff) as well as putting the flashlight on my patreon, so you can either follow along with the tutorial

Juno_006 (@juno_006) 's Twitter Profile Photo

Little #UEFN Tip/PSA You can disable LUMEN using a Post Process volume map wide or in areas that don't need it without having to do hacky clipboard or whatever workarounds

Little #UEFN Tip/PSA

You can disable LUMEN using a Post Process volume map wide or in areas that don't need it without having to do hacky clipboard or whatever workarounds
Juno_006 (@juno_006) 's Twitter Profile Photo

I might be biased here but I think I created THE most perfect Steam Machine skin ever...also without using AI. #Fortnite

I might be biased here but I think I created THE most perfect Steam Machine skin ever...also without using AI.

#Fortnite
Juno_006 (@juno_006) 's Twitter Profile Photo

#UEFN #FortniteCreative Sorry guys, was below 100hp these past weeks but as promised...the FLASHLIGHT TUTORIAL is here, I went ahead and developed the features of the Flashlight more than my original post, so here's a new demo and the tutorial - youtu.be/QjKzEl3Glgc?si… You

Juno_006 (@juno_006) 's Twitter Profile Photo

I'm still alive... Will show what I've been working on soon (it's nothing too crazy btw πŸ˜…, just the usual scene graph stuff) #UEFN

Juno_006 (@juno_006) 's Twitter Profile Photo

I haven't posted in a while but I'm working on something okay!...here's a sneak peek, and while this can be considered finished in its current state - I still have more plans for it 😈, it's gonna be crazy #UEFN #Fortnite #SceneGraph

Juno_006 (@juno_006) 's Twitter Profile Photo

I saw this post a while ago, so I recreated the material in #UEFN it's been a while since my last post, and I've got so much to share in the coming days πŸ˜„

Juno_006 (@juno_006) 's Twitter Profile Photo

Taking heavy inspiration from XorDev's shader once again β€” I made this UI material for the highlighted/selected states of buttons in the pin pad modal I'm working on. Will show the pin pad as well as a fun gameplay mechanic done using my cursor component soonπŸ˜…πŸ˜… #UEFN #Fortnite

Juno_006 (@juno_006) 's Twitter Profile Photo

Set up a lil scene to show a gameplay idea using the cursor component I made a while ago (also modified the blackhole shader into a wormhole thingy). Then I ended up making a pinpad component as well (more on that later). Anyway, just thought that we've come so far from the ol'

Juno_006 (@juno_006) 's Twitter Profile Photo

Verse events for UMG released a few days ago so I finally built the PIN modal of my dreams using Scenegraph x UMG. Built from the ground up (I've always wanted to say thatπŸ˜„) to be fully featured (can be used for gameplay security pin entry, or secret code item/effect granter