John Carmack
@ID_AA_Carmack
AGI at Keen Technologies, former CTO Oculus VR, Founder Id Software and Armadillo Aerospace
ID:175624200
07-08-2010 03:40:11
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It isnât immediately obvious, but if a productâs success metric includes retention, it usually has to be BETTER when the price is lower, because the more casual users are less invested. VR users with multi-thousand dollar systems put up with more janky crap than the marginal newâŠ
I regret not doing more to support and defend Palmer Luckey at Facebook. We were in different states and divisions, and I was largely out of the political loop, but when I became aware of the situation I should have made a clear and open statement of opposition to the witch hunt.âŠ
I was aware of Archemedisâ mirror based death ray from antiquity (and the MythBusters replication), but TIL that solar mirrors were commercially used in the 15th century for soldering. From Walter Isaacsonâs Leonardo:
I always wanted Meta to open up VR home environments and sponsor tools so any game environment on mobile or PC could be âenvironment shotâ in full 3D.
I imagined a driver intercept hack that would capture all the drawing as you turn around, then sort out the static geometry, butâŠ
This is a test of the claim that X is censoring posts with substack links in them.
This was the link that was supposedly censored (not an endorsement):
open.substack.com/pub/meaningnesâŠ
As I understand it, Substack is considered a competitor, and X isnât going to volunteer them any freeâŠ
I had some conversations back in the GearVR/Go days with Richard Garriott about making a mobile VR version of one of the early Ultima games. Not doing a fresh design, but taking all the beats of the original and just making it look decent in VR for a cost effective development.âŠ