Greg Zaal (@gregzaal) 's Twitter Profile
Greg Zaal

@gregzaal

That HDRI guy.
Founder of @polyhaven
mastodon.art/@gregzaal

ID: 26967911

linkhttps://gregzaal.com calendar_today27-03-2009 07:32:07

1,1K Tweet

3,3K Followers

116 Following

Poly Haven (@polyhaven) 's Twitter Profile Photo

New free asset collection! Namaqualand: polyhaven.com/collections/na… More than a year in the making, and over 40 #cc0 assets available right now for everyone. Thanks for the support on Patreon <3 patreon.com/polyhaven

Poly Haven (@polyhaven) 's Twitter Profile Photo

We ventured across South Africa to the Namaqualand desert to capture sand and rocks, instead we found flowers & succulents! Read more about that journey and how we created these assets here: blog.polyhaven.com/namaqualand Or download the free #b3d assets here: polyhaven.com/collections/na…

Poly Haven (@polyhaven) 's Twitter Profile Photo

Dev log #22: We dive head first into game design, Namaqualand blooms, and we take a trip back to an old hilltop. blog.polyhaven.com/dev-log-22/

Blender 🔶 (@blender) 's Twitter Profile Photo

Last day to join the Blender Survey 2024! In just a few minutes you can help shape the future of Blender. 🧡 📖 Learn more: blender.org/press/blender-… ✍️ Direct link to the survey (login with Blender ID): fund.blender.org/survey #b3d #DevFund

Poly Haven (@polyhaven) 's Twitter Profile Photo

Has it been 4 years already? It's survey time again! Help us figure out the future of Poly Haven, what assets to make, and how you feel about what we're doing: forms.gle/Wr21KHbXBLShVR… Looking forward to hearing from you ❤️

Has it been 4 years already? It's survey time again!

Help us figure out the future of Poly Haven, what assets to make, and how you feel about what we're doing: forms.gle/Wr21KHbXBLShVR…

Looking forward to hearing from you ❤️
Poly Haven (@polyhaven) 's Twitter Profile Photo

Join us tomorrow for our yearly Q&A stream! What's next for Poly Haven? What did we do this year? Who the heck are we, and what even is a braai? Live at 10AM UTC: youtube.com/watch?v=BrdXBA… Ask your questions here: discord.gg/aHHFFgETY8

Poly Haven (@polyhaven) 's Twitter Profile Photo

This year's going to be a big one for Poly Haven! We're removing the ads, introducing asset vaults, and working towards making our #b3d add-on free for everyone. Read more and support our vision: patreon.com/posts/123051545

Greg Zaal (@gregzaal) 's Twitter Profile Photo

In case anyone needs another reminder not to click untrusted links on the internet: This week Superhive (formerly Blender Market) (Blender Market) vendors were the target of some malicious attacks masquerading as rig scripts in support tickets: blenderartists.org/t/blend-files-…

Poly Haven (@polyhaven) 's Twitter Profile Photo

Introducing the biggest content drop we’ve ever had, our new Vaults are waiting to be unlocked! 175 new #b3d assets, available right now for a $3 donation. Support open-source, get exclusive content, and help release it for everyone. 🐦🐦🐦🪨 👉 polyhaven.com/vaults

Greg Zaal (@gregzaal) 's Twitter Profile Photo

Does anyone else hate the way #b3d's new editor merging works? It never seems to do what I want and tends to always make these tiny regions in weird places. I don't get it. Is there a preference to go back to the old behaviour?

Jonathan Lampel (@jonlampel) 's Twitter Profile Photo

Blender 5.0 comes with new options for working color spaces - Rec.2020 and ACEScg. Which should you use? Turns out, bigger is not always better! You don't get "more colors". Here's why 👇🧵

Blender 5.0 comes with new options for working color spaces - Rec.2020 and ACEScg. Which should you use? Turns out, bigger is not always better! You don't get "more colors". Here's why 👇🧵
SideFX (@sidefx) 's Twitter Profile Photo

Join the Project Lighthouse Asset Challenge to help create 3D assets for Poly Haven’s first video game, all released free under CC0. Collaborate, contribute lasting content, and earn rewards including prizes from SideFX! blog.polyhaven.com/project-lighth… #houdini #gamedev #CC0

Join the Project Lighthouse Asset Challenge to help create 3D assets for Poly Haven’s first video game, all released free under CC0. Collaborate, contribute lasting content, and earn rewards including prizes from SideFX!

blog.polyhaven.com/project-lighth…

#houdini #gamedev #CC0