The Gnomon Workshop (@gnomon_workshop) 's Twitter Profile
The Gnomon Workshop

@gnomon_workshop

Learn industry techniques from professional artists. Over 300 workshops by more than 200 instructors are available on-demand. Get started with a free trial!

ID: 65119655

linkhttps://www.thegnomonworkshop.com calendar_today12-08-2009 18:42:17

2,2K Tweet

34,34K Followers

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Stepping inside this retro-futuristic cantina designed by Isaac Yeram Kim! It looks like the perfect sci-fi watering hole to us. Learn how to build immersive environments like this in his Blender & Photoshop workshop: bit.ly/TGWIKI01

Stepping inside this retro-futuristic cantina designed by <a href="/Isaac_Yeram_Kim/">Isaac Yeram Kim</a>! It looks like the perfect sci-fi watering hole to us. 

Learn how to build immersive environments like this in his Blender &amp; Photoshop workshop: bit.ly/TGWIKI01
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Houdini particle mastery in action! Instructor Choi Gil Nam demonstrates how Pyro Source Spread creates these organically dissolving effects in his disintegration workshop. Discover the complete Vellum, Pyro, and FLIP workflow for your VFX projects at bit.ly/GCH1

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From concept to creature! 🐸 Antonio Mossucca (Avengers, Aquaman) breaks down his character pipeline, with 18 years of industry secrets packed into one comprehensive guide covering ZBrush, Marvelous Designer, and Arnold. Pure gold for character artists! bit.ly/TGWAMO01

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Discover how to create electricity & lightning #VFX using #Houdini. Learn how to integrate a custom character animation into a robust Houdini FX setup, mastering everything from project organization to final-frame rendering: bit.ly/TGWHAJ01 SideFX

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Channel your inner Thor! Josh Harrison shows how to create epic lightning effects in his new Houdini workshop, covering the full VFX pipeline from character integration to final render. Perfect for aspiring generalists ready to wield some serious power ⚡ bit.ly/TGWHAJ01

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These Batcycle designs by @mechnuggets for Gotham Knights are just lovely. From sleek stealth mode to full combat spec, the attention to detail in every bolt is incredible! Learn his VR design workflow with a free trial at bit.ly/TGWALH1

These Batcycle designs by @mechnuggets for Gotham Knights are just lovely. From sleek stealth mode to full combat spec, the attention to detail in every bolt is incredible!

Learn his VR design workflow with a free trial at bit.ly/TGWALH1
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Master the complete character pipeline with Antonio Mossucca! From concept to final Arnold renders, this workflow covers ZBrush sculpting, Maya modeling, Marvelous Designer garments, and Substance Painter texturing. See the full process revealed at bit.ly/TGWAMO01

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Insights from Dan Eder and using the MAHcut brush for stylized characters. In his workshop, he shows how this brush creates clean, hard edges that work well for defining facial features and adding sharp details to stylized work. Simple but effective! bit.ly/TGWDED1

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Meet Kova'Nora, the large autonomous drone designed for multi-role ground support operations, designed by Corey Gooch. You can learn how to create biomechanical mechs like this with Blender, ZBrush, and Substance Modeler in Corey’s workshop. Get going at bit.ly/TGWCGO01

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Learn how to use #Blender and #UnrealEngine5 to craft a Victorian-style architectural game environment design using a professional workflow by environment artist Joshua Haun: bit.ly/TGWJOH01 Unreal Engine Blender 🔶

Learn how to use #Blender and #UnrealEngine5 to craft a Victorian-style architectural game environment design using a professional workflow by environment artist Joshua Haun: bit.ly/TGWJOH01 <a href="/UnrealEngine/">Unreal Engine</a> <a href="/Blender/">Blender 🔶</a>
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Ryan Meinerding's early 'What If...?' concept art reveals the evolution of Marvel's animated multiverse, from Zombie Cap to the Hydra Stomper. Learn Ryan's narrative character design process in his workshop: bit.ly/tgw-rmeinerdin…

Ryan Meinerding's early 'What If...?' concept art reveals the evolution of Marvel's animated multiverse, from Zombie Cap to the Hydra Stomper.

Learn Ryan's narrative character design process in his workshop: bit.ly/tgw-rmeinerdin…
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Photorealistic environments can still feel "off" without historical accuracy and proper proportions. That's why Joshua reveals both modeling techniques AND design theory behind convincing buildings in his new workshop 🏠 bit.ly/TGWJOH01

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Transform your art with pro paintover techniques. Bram Sels reveals how he blends 3D and 2D to create stunning client work for projects like League of Legends. Master his Daz3D, 3D Coat, and Photoshop workflow that brings illustrations to life at bit.ly/3rW00YL

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That weathered armor tells a story! Loving this turntable of jarold sng's warrior character. If you want to learn how he turns 2D concepts into compelling 3D art like this for film and game projects, check out his workshop at bit.ly/TGWJSN01

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Explore the complete process of lighting and compositing a shot to match a movie reference using #Maya, #Arnold & #Nuke with this new intermediate-level workshop by Graham Cunningham: bit.ly/TGWGCU02 Autodesk Autodesk Maya Foundry 3D Scanstore KitBash3D

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"First they see your silhouette, then they hunt for details." Dylan Mellott breaks down the psychology of how viewers read 3D art and how you can control exactly where their eyes go. Master the art of visual storytelling in his workshop: bit.ly/TGWDYM01

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The intricate costume details and mythical character design in Yohann Schepacz's VAELORA & KORRAK showcase masterful world-building through art. Learn how to craft compelling sci-fi fantasy characters and bring imaginative universes to life in his workshop: bit.ly/tgw-yschepacz-…

The intricate costume details and mythical character design in <a href="/OxanStudio/">Yohann Schepacz</a>'s VAELORA &amp; KORRAK showcase masterful world-building through art. 

Learn how to craft compelling sci-fi fantasy characters and bring imaginative universes to life in his workshop: bit.ly/tgw-yschepacz-…
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Master practical lighting like the pros! 🎬 Graham Cunningham's new course breaks down everything from look dev rigs to character lighting, HDRI manipulation, and Nuke compositing. Learn the workflow strategies that get shots approved in production: bit.ly/TGWGCU02

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In this clip from his workshop on VFX for Games, Kegsfx demonstrates techniques for dynamic hair simulation. Watch the full workshop to learn how to work with Unreal, Character Creator, and Mixamo to build complete fantasy scenes: bit.ly/TGWKWI1

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From sleek lines to stunning details, Alexander Jaeger's race car concept showcases masterful vehicle design. Learn his complete process from initial script to polished concept rendering in his comprehensive 2-volume tutorial 🏎️ bit.ly/TGW-AJ

From sleek lines to stunning details, Alexander Jaeger's race car concept showcases masterful vehicle design. 

Learn his complete process from initial script to polished concept rendering in his comprehensive 2-volume tutorial 🏎️ bit.ly/TGW-AJ