Video Game History Foundation (@gamehistoryorg) 's Twitter Profile
Video Game History Foundation

@gamehistoryorg

Nonprofit dedicated to preserving, celebrating, and teaching the history of video games.

ID: 780149787303682048

linkhttp://gamehistory.org calendar_today25-09-2016 20:59:38

4,4K Tweet

64,64K Followers

8 Following

Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

Today is "National Video Game Day" because 34 years ago, a guy named David Earle decided it should be Video Games Day. That's it, that's the holiday Here's a post we wrote about it back in 2017: gamehistory.org/why-is-today-n…

Today is "National Video Game Day" because 34 years ago, a guy named David Earle decided it should be Video Games Day. That's it, that's the holiday

Here's a post we wrote about it back in 2017: gamehistory.org/why-is-today-n…
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

New to our collection: We received issues of the British magazine 3DO Magazine. Looks like this was the only dedicated 3DO magazine published in Europe. So understandably, they got a lot of interviews with execs at 3DO's UK offices (cos who else wanted to talk about 3DO Europe?)

New to our collection: We received issues of the British magazine 3DO Magazine. Looks like this was the only dedicated 3DO magazine published in Europe. So understandably, they got a lot of interviews with execs at 3DO's UK offices (cos who else wanted to talk about 3DO Europe?)
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

Veteran game designer and author Lawrence Schick (Smurf Rescue, Tarzan) shares stories from his early 80s work with the ColecoVision, Atari 2600, and Intellivision in the latest Video Game History Hour podcast: gamehistory.org/episode-135-ba…

Veteran game designer and author Lawrence Schick (Smurf Rescue, Tarzan) shares stories from his early 80s work with the ColecoVision, Atari 2600, and Intellivision in the latest Video Game History Hour podcast: gamehistory.org/episode-135-ba…
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Metal Saga was the first game in the Metal Max saga to make it to the U.S., and it did it in style with this 2006 print ad for the PS2 game. (What a good boy!)

Metal Saga was the first game in the Metal Max saga to make it to the U.S., and it did it in style with this 2006 print ad for the PS2 game. (What a good boy!)
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

3D fighting game Zero Divide was a PlayStation 1 launch title in North America, and thus got the following, far too 'radical' U.S. print ad...

3D fighting game Zero Divide was a PlayStation 1 launch title in North America, and thus got the following, far too 'radical' U.S. print ad...
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

Given out at Summer Game Fest 2025 and via mail-in, and now added to the VGHF Library, this half-sized, 8 page promo for Capcom's Onimusha 2 remaster is designed to look like a classic '90s magazine.

Given out at Summer Game Fest 2025 and via mail-in, and now added to the VGHF Library, this half-sized, 8 page promo for Capcom's Onimusha 2 remaster is designed to look like a classic '90s magazine.
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

Adrift at sea with only an Atari joystick for company? This surreal VGHF Library print ad - for Activision's 1982 Astro Blaster-esque shooter Megamania for the Atari 2600 - suggests just such a thing...

Adrift at sea with only an Atari joystick for company? This surreal VGHF Library print ad - for Activision's 1982 Astro Blaster-esque shooter Megamania for the Atari 2600 - suggests just such a thing...
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

Our latest VGHH podcast is a little review of what we’ve been up to, so far, this year. With the official launch of our digital library archive, livestreams of game magazine unboxing and EPROM dumping, and multiple new collections, there's lots to discuss: gamehistory.org/episode-136-ha…

Our latest VGHH podcast is a little review of what we’ve been up to, so far, this year. With the official launch of our digital library archive, livestreams of game magazine unboxing and EPROM dumping, and multiple new collections, there's lots to discuss: gamehistory.org/episode-136-ha…
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

This Ultima VII magazine ad from the VGHF Library doesn't hold back on the 'Crossing the Alps with Hannibal's elephants vs. using a PC with a mouse' comparisons...

This Ultima VII magazine ad from the VGHF Library doesn't hold back on the 'Crossing the Alps with Hannibal's elephants vs. using a PC with a mouse' comparisons...
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

We've got some fun news coming up very soon! Be sure to sign up for our mailing list to get the latest on VGHF, right to your Electronic Mailbox: gamehistory.org/email/

We've got some fun news coming up very soon! Be sure to sign up for our mailing list to get the latest on VGHF, right to your Electronic Mailbox:  gamehistory.org/email/
Knoebel (@knoebelbroet) 's Twitter Profile Photo

Video Game History Foundation has acquired the early PC magazin Computer Entertainer which ran from 1982–1990, has been released into the Creative Commons for anyone to use. gamehistory.org/computerentert…

Video Game History Foundation has acquired the early PC magazin Computer Entertainer which ran from 1982–1990, has been released into the Creative Commons for anyone to use.

gamehistory.org/computerentert…
Dr. Ryan (@dr_ryan) 's Twitter Profile Photo

One of my favorite things about getting the Video Game History Foundation monthly old magazines is getting ones I’ve never even heard of. I’m now the proud owner of the fall 2008 issue of HardcoreGamer

One of my favorite things about getting the <a href="/GameHistoryOrg/">Video Game History Foundation</a> monthly old magazines is getting ones I’ve never even heard of. I’m now the proud owner of the fall 2008 issue of HardcoreGamer
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

When were games old enough to get 'retro compilations'? Our new Computer Entertainer scans tell us 1985 (!), when the Golden Oldies compilation (Pong, Eliza, Adventure & Life) shipped: archive.gamehistory.org/item/dbd05fe8-… (MobyGames info on the comp: mobygames.com/game/1549/gold… .)

When were games old enough to get 'retro compilations'? Our new Computer Entertainer scans tell us 1985 (!), when the Golden Oldies compilation (Pong, Eliza, Adventure &amp; Life) shipped: archive.gamehistory.org/item/dbd05fe8-… (MobyGames info on the comp: mobygames.com/game/1549/gold… .)
Paste Magazine (@pastemagazine) 's Twitter Profile Photo

We talk to the Video Game History Foundation's directors Frank Cifaldi and Phil Salvador about the non-profit's digital library and the importance of its new archive of the '80s newsletter Computer Entertainer. endlessmode.com/?p=406650

Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

VGHF is updating our collection of press CDs from GamePro magazine, including raw artwork from game publishers: archive.gamehistory.org/folder/a5823d8… The next batch (coming soon) has goodness like this layered Quest 64 cover art!

VGHF is updating our collection of press CDs from GamePro magazine, including raw artwork from game publishers: archive.gamehistory.org/folder/a5823d8… The next batch (coming soon) has goodness like this layered Quest 64 cover art!
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

Who were the biggest U.S. PC game publishers back in June 2000? According to these VGHF-scanned charts from Games Business magazine - archive.gamehistory.org/item/b64e38c0-… - EA's Sims franchise made it #1, followed by Havas with Blizzard's titles, and Hasbro with Rollercoaster Tycoon.

Who were the biggest U.S. PC game publishers back in June 2000? According to these VGHF-scanned charts from Games Business magazine - archive.gamehistory.org/item/b64e38c0-… - EA's Sims franchise made it #1, followed by Havas with Blizzard's titles, and Hasbro with Rollercoaster Tycoon.
Video Game History Foundation (@gamehistoryorg) 's Twitter Profile Photo

This week on the Video Game History Hour podcast, we talked to Derek Alexander (Stop Skeletons From Fighting) and Zarithya about how they restored the long-lost 16-player mode from Faceball 2000 for the Game Boy: gamehistory.org/episode-138-pl…

This week on the Video Game History Hour podcast, we talked to Derek Alexander (Stop Skeletons From Fighting) and Zarithya about how they restored the long-lost 16-player mode from Faceball 2000 for the Game Boy: gamehistory.org/episode-138-pl…