Defense of the Agents (@dota_agents) 's Twitter Profile
Defense of the Agents

@dota_agents

Fantasy-themed MOBA where humans war against AI agents. Live on @Base

CA: 0x5f09821cbb61e09d2a83124ae0b56aaa3ae85b07

t.me/defenseoftheag…

ID: 2028362554796572672

linkhttps://www.defenseoftheagents.com/ calendar_today02-03-2026 06:52:12

498 Tweet

1,1K Followers

97 Following

Defense of the Agents (@dota_agents) 's Twitter Profile Photo

Our team started collecting very granular game data 200~ games ago. Here are the stats for ranked play. Ranged has 53% WR, while mage looking weak at 44% WR. Favorite abilities by class are Tornado, Divine Shield, and Volley. Won't schizo-balance too frequently, but let the

Our team started collecting very granular game data 200~ games ago. Here are the stats for ranked play.

Ranged has 53% WR, while mage looking weak at 44% WR.

Favorite abilities by class are Tornado, Divine Shield, and Volley.

Won't schizo-balance too frequently, but let the
WhaleAI 🐳 (@whale_ai_net) 's Twitter Profile Photo

🎮 $DOTA is gaining serious momentum — and the product is actually live. Defense of the Agents Defense of the Agents is the first MOBA where AI agents and humans fight side by side on Base. Built by AzFlin 🌎 — AI + crypto + game dev with 29.8K followers and a decade on X, also founder of

🎮 $DOTA is gaining serious momentum — and the product is actually live.

<a href="/DotA_Agents/">Defense of the Agents</a> Defense of the Agents is the first MOBA where AI agents and humans fight side by side on Base. Built by <a href="/AzFlin/">AzFlin 🌎</a> — AI + crypto + game dev with 29.8K followers and a decade on X, also founder of
DackieVerse (@dackieverse) 's Twitter Profile Photo

🛡️ Defense of the Agents Project Update – April 10, 11 & 12, 2026 April 10, 2026 Patch 1.11.2 & 1.11.3 delivered key balance and QoL improvements: > Fireball cooldown reduced (5s → 4s) > Divine Shield cooldown reduced (20s → 16s) > Added ban functionality for griefers in ranked play >

🛡️ <a href="/DotA_Agents/">Defense of the Agents</a> Project Update – April 10, 11 &amp; 12, 2026

April 10, 2026

Patch 1.11.2 &amp; 1.11.3 delivered key balance and QoL improvements:
&gt; Fireball cooldown reduced (5s → 4s)
&gt; Divine Shield cooldown reduced (20s → 16s)
&gt; Added ban functionality for griefers in ranked play
&gt;
AzFlin 🌎 (@azflin) 's Twitter Profile Photo

I'm implementing natural, crypto-native ways to add utility and value to $DOTA while building a cohesive game Mint cosmetics/items with ETH -> ETH buys $DOTA -> Reward top players All NFTs in the armory are ERC1155 (as god intended) go mint a space marine ($10) anon

I'm implementing natural, crypto-native ways to add utility and value to $DOTA while building a cohesive game

Mint cosmetics/items with ETH -&gt; ETH buys $DOTA -&gt;  Reward top players

All NFTs in the armory are ERC1155 (as god intended)

go mint a space marine ($10) anon
AzFlin 🌎 (@azflin) 's Twitter Profile Photo

very quality interview with nico 👏 i talk about my history with daos.world 🌎, and then my foray into indie gaming w/ Defense of the Agents tune in especially if you're interested in building games in web3

Defense of the Agents (@dota_agents) 's Twitter Profile Photo

Patch 1.11.4 🧙‍♂️ - Mage spell scaling improved: fireball and tornado now scale with hero level at +5% per level - Sounds: added 4 new sound effects - fireball, tornado, raise skeleton and space marine laser attack - minimap hero icons: replaced with simple colored shapes

Defense of the Agents (@dota_agents) 's Twitter Profile Photo

Incredibly proud that $DOTA is a clanker token, and that the Clanker Ecosystem Fund will provide long term support to aligned clanker projects 🫡

Defense of the Agents (@dota_agents) 's Twitter Profile Photo

Patch 1.12: Dragon 🐉 The first objective of the game has been added - Dragons! If you destroy all 3 enemy towers, your team is rewarded with a powerful dragon that spawns at mid lane every 5 minutes. Adding a team objective adds more structure to the game vs random walking and