DexterZ ✳️(@Dexteryozity) 's Twitter Profileg
DexterZ ✳️

@Dexteryozity

All about: #VideoGames 🎮 #GameDev◾#WebDev◾#AppDev◾#PinoyDev ◾My Game @ https://t.co/u9uRUhESh2

ID:90881383

linkhttps://www.youtube.com/c/DexterZCoder calendar_today18-11-2009 14:33:34

1,6K Tweets

1,4K Followers

1,3K Following

DexterZ ✳️(@Dexteryozity) 's Twitter Profile Photo

If you search for Godot Keyboard Mouse input handling tutorials, you'll find many tutorials with lots of key's remapping in the editor and tons of input events coding are required, in my implementation I only do this:

If you search for Godot Keyboard Mouse input handling tutorials, you'll find many tutorials with lots of key's remapping in the editor and tons of input events coding are required, in my #Dotnet implementation I only do this: #GodotEngine #gamedevs #indiedev #solodev
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DexterZ ✳️(@Dexteryozity) 's Twitter Profile Photo

does have a physical authentication disc after all! sad that I didn't got a chance to avail the Constellation Edition.
SeriesX

#Starfield does have a physical authentication disc after all! sad that I didn't got a chance to avail the Constellation Edition. #Xbox #XboxSeriesX #Gaming
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DexterZ ✳️(@Dexteryozity) 's Twitter Profile Photo

exclusivity: 'When you think of Zelda you think of Switch.' -- Todd

BOTW =
Switch( Nintendo+Monolith Soft )

SF =
XBox( Microsoft+Bethesda )

Make sense!

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DexterZ ✳️(@Dexteryozity) 's Twitter Profile Photo

Putting visual markers ease my implementation of a 3rd person camera with features that I wanted and see it from a far what's really going on and rotation is my real enemy in game development :D but so far so good.

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