Davyd Vidiger (@davydvidiger) 's Twitter Profile
Davyd Vidiger

@davydvidiger

#CGArtist with a deep tecnical bias, Lead technical artist of #Unigine, #CGGeneralist and so on. Developer of #Node videogame for #VirtualReality

ID: 1002677323823448065

calendar_today01-06-2018 22:24:37

165 Tweet

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UNIGINE (@unigine) 's Twitter Profile Photo

Meet UNIGINE SDK 2.7.3! Major UnigineEditor update, rendering improvements, extended Image Generator application template for professional simulators, experimental road tool (WorldSplineGraph Node), Properties system upgrade and much more. Details: developer.unigine.com/en/devlog/2018…

Meet UNIGINE SDK 2.7.3! Major UnigineEditor update, rendering improvements, extended Image Generator application template for professional simulators, experimental road tool (WorldSplineGraph Node), Properties system upgrade and much more. Details: developer.unigine.com/en/devlog/2018…
Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

The Blaster Low Poly For Our Game🔫 Retweet Please! =) #gamedev #gamedevelopment #indiedev #indiegame #indiegames #Unigine #gameart

The Blaster Low Poly For Our Game🔫
Retweet Please! =)
#gamedev #gamedevelopment  #indiedev #indiegame #indiegames #Unigine #gameart
Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

The Procedural Texturing in UNIGINE !😊 youtu.be/Fy79zS1sv3Y?t=… #gamedev #gamedevelopment #indiedev #indiegame #indiegames #gameart

Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

The First Experiments With Exteriors In Our Game! Retweet Please! :) #gamedev #gamedevelopment #indiedev #indiegame #indiegames #Unigine #gameart

The First Experiments With Exteriors In Our Game!
Retweet Please! :)
#gamedev #gamedevelopment  #indiedev #indiegame #indiegames #Unigine #gameart
Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

One More WIP Screenshot From Our Game! Retweet Please! =) #gamedev #gamedevelopment #indiedev #indiegame #indiegames #Unigine #gameart

One More WIP Screenshot From Our Game!
Retweet Please! =)
#gamedev #gamedevelopment  #indiedev #indiegame #indiegames #Unigine #gameart
Jeff Fowler (@fowltown) 's Twitter Profile Photo

Thank you for the support. And the criticism. The message is loud and clear... you aren't happy with the design & you want changes. It's going to happen. Everyone at Paramount & Sega are fully committed to making this character the BEST he can be... #sonicmovie #gottafixfast 🔧✌️

Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

Hello everyone, development has been pausing for almost a year now, but here we go back to it! The reason is simple, we finance this development from our own pockets and for this we need to go to work. But we really want to get back to the game as soon as possible.

UNIGINE (@unigine) 's Twitter Profile Photo

Just a few days left before UNIGINE 2.11 release - even more productive, beautiful and fast, with the free of charge Community edition! #UNIGINE #UPDATE

Just a few days left before UNIGINE 2.11 release - even more productive, beautiful and fast, with the free of charge Community edition! #UNIGINE #UPDATE
Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

Unigine engine has a free version now!🆓 We use this engine for our game. Retweet pls all, we need your help! youtu.be/3Q2dAh_cmFk #gamedev #gamedevelopment #indiedev #indiegame #indiegames #Unigine #gameart

Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

discordapp.com/invite/gFN7w9b Discord channel of Unigine Engine! Available for all developers and artists! Retweet Please. 🙏 #gamedev #gamedevelopment #indiedev #indiegame #indiegames #Unigine #gameart

UNIGINE (@unigine) 's Twitter Profile Photo

New feature work-in-progress: shader graph for node-based visual editing of materials: youtu.be/U2WoFoQi6yQ. To be released in UNIGINE 2.14 (all SDK editions). This is the prototype, not a final look. More node-based systems (including visual scripting) will follow. #unigine

New feature work-in-progress: shader graph for node-based visual editing of materials: youtu.be/U2WoFoQi6yQ. To be released in UNIGINE 2.14 (all SDK editions). This is the prototype, not a final look. More node-based systems (including visual scripting) will follow.

#unigine
UNIGINE (@unigine) 's Twitter Profile Photo

How much time does it take to start creating interactive 3D projects on UNIGINE? 1-2 weeks to adopt from another 3D engine (UNIGINE has both C++ and C# APIs). Welcome to the new section of our website "Learning & Support": l.unigine.com/Y67Ivinre #unigine

How much time does it take to start creating interactive 3D projects on UNIGINE? 
1-2 weeks to adopt from another 3D engine (UNIGINE has both C++ and C# APIs). Welcome to the new section of our website "Learning & Support": l.unigine.com/Y67Ivinre 

#unigine
UNIGINE (@unigine) 's Twitter Profile Photo

UNIGINE Engine 2.13 is released! - Upgraded 3D clouds - GPU lightmapper tool - introducing SRAA - Terrain generation with online GIS support - LiDAR sample, winch demo - 3D scans library ...and much more: l.unigine.com/4Qe7GGAkA Download the SDK for free: l.unigine.com/_9H_ayCuF

UNIGINE Engine 2.13 is released!
- Upgraded 3D clouds
- GPU lightmapper tool
- introducing SRAA
- Terrain generation with online GIS support
- LiDAR sample, winch demo
- 3D scans library
...and much more: l.unigine.com/4Qe7GGAkA
Download the SDK for free: l.unigine.com/_9H_ayCuF
Davyd Vidiger (@davydvidiger) 's Twitter Profile Photo

The Huge Update of Free UNIGINE Engine. youtu.be/mbd7l9iKa78 #gamedev #gamedevelopment #indiedev #indiegame #indiegames #gameart