Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile
Battle(non)sense | Chris

@battlenonsense

In depth analysis and tests of networking (netcode) in online multiplay games, input lag and more like Design Concepts for games and applications.

ID: 2356623445

linkhttps://www.youtube.com/c/BattleNonSense calendar_today22-02-2014 16:48:42

18,18K Tweet

12,12K Followers

113 Following

Mike Chambers (@mesh) 's Twitter Profile Photo

I just shared an update on Adobe Animate over on reddit (/r/adobeanimate), and given the conversations on X, wanted to also share here. Its a bit long, as there is a lot of info, so I also included a screenshot of the core info on Animate. TLDR: We have made some changes to to

I just shared an update on Adobe Animate over on reddit (/r/adobeanimate), and given the conversations on X, wanted to also share here. Its a bit long, as there is a lot of info, so I also included a screenshot of the core info on Animate.

TLDR: We have made some changes to to
Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

The trailer looks sick and gets me even more interested in the game! I have so many questions about game mechanics tho. 😇 Cannot wait to get my hands on especially since #BF6 continues to be such a colossal disappointment.

ARC Now (@arcraidersnow) 's Twitter Profile Photo

ARC Raiders continues its massive run in 2026, selling 1.5M copies on Steam in January alone, generating nearly $50M in just one month. Console sales added another 1.7M units, pushing the game past 15 million copies sold across platforms and reaching $500M in total revenue.

ARC Raiders continues its massive run in 2026, selling 1.5M copies on Steam in January alone, generating nearly $50M in just one month.

Console sales added another 1.7M units, pushing the game past 15 million copies sold across platforms and reaching $500M in total revenue.
Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

I am intrigued by how JackFrags described WARDOGS "At its core there is a lot of depth and teamwork. Kind of similar to how Battlefield games *USED* to be. BF2 in particular." youtu.be/roTcCk05EG8?si…

Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

It's been trained with what real actors accomplished. It only steals art and shuffles things around without understanding what it does. Unless AI gets sentient, it does not create something that is actually unique and profound. Once it does, art will be the least of our problems.

Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

As far as I understood, WARDOGS positions itself in that sweetspot between MilSim and Arcade. A position previously occupied by Battlefield (especially #BF2 #BF2142). Because of that, it could be very appealing to those of us who got sick and tired of Dutyfield:Shallow Warfare

Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

Dutyfield 6 is about to drop below 50k players peak on steam. Curious how much of a longterm impact the release of Season 2 will have where information is utterly disappointing especially on the content front when compared to i.e. #BF4 DLCs. Who created that content strategy?

Dutyfield 6 is about to drop below 50k players peak on steam.
Curious how much of a longterm impact the release of Season 2 will have where information is utterly disappointing especially on the content front when compared to i.e. #BF4 DLCs.
Who created that content strategy?
Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

"Who though this was a good idea?" is what I think about so many different areas in #BF6 Content strategy, map variety, unlock system, weapondesign, vehicle design, depth, ...... Its like they don't have older BF games for reference and their reaction time is soooo f'ing SLOOOOOW

Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

#BF6 seems more and more like it was pushed out to instantly create a lot of cash by capitalizing on favoring market factors, well knowing that the game itself will fall of a cliff right after. If they did not know that this will happen then IDK who is in charge over there.....

Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

I cannot shake the feeling that very few people at BFStudios are still working on #BF6 The post launch content compared to #BF4 is laughable. #BF4 DLCs >4< maps each!! Oct: BF4 release Dec: China Rising Feb: Second Assault March: Naval Strike July: Dragon's Teeth Nov: Final Stand

WARDOGS (@wardogs) 's Twitter Profile Photo

We hear your questions loud and clear. This isn't a Battle Royale. This isn't another Extraction FPS. So what is it then? This is the WARDOGS Game Mode Explained. Wishlist on Steam NOW! 👇 store.steampowered.com/app/1867240/WA…

Battle(non)sense | Chris (@battlenonsense) 's Twitter Profile Photo

They ADD the Little Bird (a small attack helicopter) to Manhattan, Sobek, Firestorm and Mirak Valley.😱 While keeping the AH? Just.... why? Or is that a typo? Kevin Johnson

They ADD the Little Bird (a small attack helicopter) to Manhattan, Sobek, Firestorm and Mirak Valley.😱
While keeping the AH?
Just.... why? 
Or is that a typo? <a href="/T0TALfps/">Kevin Johnson</a>
Thomas Ripoll Kobayashi / 小林透真 (@tomrkobayashi) 's Twitter Profile Photo

I’m reworking my Mirror’s Edge-inspired scene. I’ve switched to UE5.7 (right). The lighting and reflections feel more accurate, and the ambient occlusion is improved overall. I’ve also reduced the strong blue fog and shifted the mood toward a warmer palette.

I’m reworking my Mirror’s Edge-inspired scene.
I’ve switched to UE5.7 (right). The lighting and reflections feel more accurate, and the ambient occlusion is improved overall.
I’ve also reduced the strong blue fog and shifted the mood toward a warmer palette.
GhostGaming (@ghostgamingg) 's Twitter Profile Photo

This video needed to be made, they really cannot afford to drop the ball. Watch Here👉youtu.be/bR8PM7Nk3vQ #Battlefield #Battlefield6

This video needed to be made, they really cannot afford to drop the ball.

Watch Here👉youtu.be/bR8PM7Nk3vQ
#Battlefield #Battlefield6