BattleAxeVR (@battleaxevr) 's Twitter Profile
BattleAxeVR

@battleaxevr

Indie VR game studio

ID: 925815838594207744

calendar_today01-11-2017 20:04:31

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Great tech which could revolutionize even hand/body tracking eventually, but per-unit cost has a still drop significantly to matter, at least for VR, compared to Tobii ET. AR is another story. Current "state of the art" price / performance for affordable eye-tracking is PSVR 2.

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I attended the last one, it was handy. And fortuitous timing, given that I'm migrating over to Slang now (1 shader at a time).

BattleAxeVR (@battleaxevr) 's Twitter Profile Photo

It's October 2025, what are they waiting for? If they have entered production, what's the problem announcing it and collecting pre-orders? And from Valve, the company that runs Steam and usues "wishlists" to build hype. If the displays suck it's gonna be a real letdown to many.

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Moohan appears to have slightly concave lenses (like Vision Pro and next gen Pimax HMDs) in this pic: Has anyone who's actually worn it be able to comment about FOV and/or binocular overlap?

Moohan appears to have slightly concave lenses (like Vision Pro and next gen Pimax HMDs) in this pic:

Has anyone who's actually worn it be able to comment about FOV and/or binocular overlap?
Tom Waltz (@tomwaltz) 's Twitter Profile Photo

NYCC: The Teenage Mutant Ninja Turtles Are Ready for Their Next Mission, First-Ever VR Game thepopinsider.com/tmnt-vr-game-n…