Archer's Gamedev & Gameart (@archerduan) 's Twitter Profile
Archer's Gamedev & Gameart

@archerduan

Senior Artist @ Payload studios/ Ex-Art manager @ Ubisoft London/ Ex-Lead Artist at Robot Squid studio/ indiedev of #grindinfinitygame/ God bless

ID: 242412593

linkhttps://play.google.com/store/apps/details?id=com.ArcherDuan.GrindInfinity calendar_today24-01-2011 18:39:48

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CG Channel (@thecgchannel) 's Twitter Profile Photo

Cell Fluids 2.0 for #Blender is out Check out the new features in the popular lightweight fluid #simulation add-on, including the option to art direct simulations with guide curves, and to blend them into a wider ocean plane cgchannel.com/2024/12/cell-f… #CellFluids #B3D Shahzod Boyhonov 🔶️

80 LEVEL (@80level) 's Twitter Profile Photo

Artem Smirnov unveiled the development process of his custom Thin FEM solver for adaptive crack propagation, offering a detailed look at the timeline and challenges faced during its creation. Watch the devlog: 80.lv/articles/custo… #houdini #techart #simulation

Yohei Nishitsuji (@yoheinishitsuji) 's Twitter Profile Photo

#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r-vec2(.5,-.6),.4);for(q.yz--;i++<119.;){o.rgb+=hsv(.6-e,.3,min(e*s,.4-e)/25.);s=2.;p=q+=d*e*R*.3;p=vec3(log(R=length(p))-t*.5,exp(-p.z/R+.5),atan(p.x,p.y));for(e=--p.y;s<2e3;s+=s)e+=-abs(dot(cos(p.zxy*s),.2-sin(p*s)))/s*.4;}

Ksenia Kondrashova (@uuuuuulala) 's Twitter Profile Photo

I did some open-source this year! Here's a compilation of stuff I posted on CodePen.IO in 2024 All the live demos + source code: codepen.io/ksenia-k/pens/…

Yohei Nishitsuji (@yoheinishitsuji) 's Twitter Profile Photo

#つぶやきGLSL #4k_FLLRs 🙏 for(float i,g,e,s;++i<18.;o.rgb+=hsv(.08,.75,s/5e3)){vec3 p=vec3((FC.xy*2.-r)/r.y*(4.+cos(t*.5)*3.),g+.5)*rotate3D(t*.5,vec3(t)+1.);s=1.;for(int i;i++<15;p=vec3(0,3,3)-abs(abs(p)*e-vec3(3,1.5,3)))s*=e=max(1.,9./dot(p,p));g+=mod(length(p.yy),p.y)/s*.6;}

SMOUSE 🔸 (@smouse_cg) 's Twitter Profile Photo

Still can't believe what the Real-Time Caustics can do in Shaders Plus! Development sometimes takes forever, cause I'm stuck just playing around with stuff like this for hours🤪😍 If you're curious about these Real-Time Caustics: shadersplus.crd.co #blender #b3d #blender3d

茶茶坊主 (@cchabouzu) 's Twitter Profile Photo

#indiegame #MetalFrontier #mecha #インディーゲーム #ゲーム #ゲーム開発Devlog 01/06 🫣 Some combat testing. LegAnimator was used and it worked great. LegAnimator プラグインは効果抜群 使用了LegAnimator插件,效果很好

Archer's Gamedev & Gameart (@archerduan) 's Twitter Profile Photo

I know the rating wasn't very good, but the team is trying their best on it... Here's few of my recent works: 2d concept, 3d modeling, VFX. More of my works to come (weapon vfx, on-screen effects, resource givers, and so on) #terratech #TerraTechWorlds artstation.com/artwork/GvEvN3

3D人-3dnchu- CG情報ブログ (@ymt3d) 's Twitter Profile Photo

本格的な人体リグなどを簡単にセットアップ出来る無料のBlenderアドオン! Rig Creator 3dnchu.com/archives/rig-c… #b3d #Blender3d #Blender