Amini Allight (@aminiallight) 's Twitter Profile
Amini Allight

@aminiallight

Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support

ID: 1382148486553079815

linkhttps://amini-allight.org/ calendar_today14-04-2021 01:47:55

1,1K Tweet

349 Followers

447 Following

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Over the last week I've been going through all the Unicode math symbols (for a project you'll hopefully get to see soon, I promise this isn't what I do for fun) And when was somebody going to tell me this was in Unicode

Over the last week I've been going through all the Unicode math symbols (for a project you'll hopefully get to see soon, I promise this isn't what I do for fun)

And when was somebody going to tell me this was in Unicode
Amini Allight (@aminiallight) 's Twitter Profile Photo

Managed to get a prototype of the lightning weather effect working The beams still need to be replaced with nice fork shapes of course but otherwise I'm pretty happy with it! #gamedev #vr

Amini Allight (@aminiallight) 's Twitter Profile Photo

Lightning effect now procedurally generates a couple different lightning-shaped meshes and picks between them at random Also added the ability to fully customize the distance and frequency! #gamedev #vr

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The finished shader for representing bodies of water/liquid in LMOD's art style! It now uses internally generated perlin noise which loops perfectly so there aren't any hard seams in it anymore #gamedev #vr

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Believe it or not this is actually the start of weather effects like snow and rain 😅 (It's all the particles stacked up on top of each other in the middle of the screen)

iVRy (@ivry_vr) 's Twitter Profile Photo

First steps towards a working macOS version of SteamVR, running on Apple M-Series. Headset is displaying but tracking isn't working yet.

First steps towards a working macOS version of SteamVR, running on Apple M-Series. Headset is displaying but tracking isn't working yet.
Amini Allight (@aminiallight) 's Twitter Profile Photo

Testing out the new "cloud" weather effect to create a sandstorm I'm afraid you're going to have to imagine it in motion because I spent half an hour trying to get a video of it to compress well and failed miserably😭 #gamedev #vr

Testing out the new "cloud" weather effect to create a sandstorm
I'm afraid you're going to have to imagine it in motion because I spent half an hour trying to get a video of it to compress well and failed miserably😭
#gamedev #vr
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Long time no custom VR headset updates Ran into a bit of trouble (translation: I made a mistake and the board had to be redone) but manufacturing is now complete! Testing phase will begin soon #vr

Long time no custom VR headset updates
Ran into a bit of trouble (translation: I made a mistake and the board had to be redone) but manufacturing is now complete!
Testing phase will begin soon
#vr
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Another fun C++ trick I found You can do this to create a polymorphic class which only allows type-aware copies, without having to write out an assignment operation for every field!

Another fun C++ trick I found
You can do this to create a polymorphic class which only allows type-aware copies, without having to write out an assignment operation for every field!
Amini Allight (@aminiallight) 's Twitter Profile Photo

Not super happy with it but here's the final version of the wind streamer effect, supposed to visually communicate high winds Suggestions for improvements appreciated #gamedev #vr

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Finally, lighting can now influence weather effects! The yellow color on the rain here is reflected from the sky, perfect for a cyberpunk aesthetic #gamedev #vr