1000 Illusions (@1000_illusions) 's Twitter Profile
1000 Illusions

@1000_illusions

Indie game dev. combatkyle.com . Currently working on Turbo Tap Robo and other projects. Please follow. Need attention. #IndieGameDev #MadeWithUnity

ID: 778535966419984384

linkhttp://1000illusions.com calendar_today21-09-2016 10:06:53

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1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Thank you to everyone who playtested Combat Kyle at the Toronto Unity Meetup!! I was super stoked to get lots of feedback and see people engage with my game in real time. A first experience for me, and hopefully many more to come! play it at combatkyle.com

Thank you to everyone who playtested Combat Kyle at the Toronto Unity Meetup!!
I was super stoked to get lots of feedback and see people engage with my game in real time. A first experience for me, and hopefully many more to come!

play it at combatkyle.com
1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Quarantine got me devving...2 week goal to get this mini brawler out to phones! Hand drawn animation, dozens of enemies and weapons, and mindless button mashing violence! #StayHomeAndGameDev #madewithunity #indiegamedev pic.x.com/lyOYd17CrR

1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Turbo Tap Robo is just over 3 weeks into production and chugging along! The weapon system is just about finalized, the rest of the work is just arting up tons of assets! #screenshotsaturday #madewithunity

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Turbo Tap Robo is rocking some #steampunk glasses and boney necklace while smashing some baddies for #screenshotsaturday. #madewithunity !

1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Little preview of the weapon collecting mechanism for Turbo Tap Robo, pretty happy with how it works so far! #madewithunity #indiedev #indiegame #mecha

1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Seems like a discussion that's really just about semantics. People understand what 'solo dev' means in general. It's one person responsible for putting together a game, whatever that entails in their situation.

1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Game dev question: Are people bothered by the use of flags to represent languages in language options? Seems most packages use that, but I've seen people object to it

1000 Illusions (@1000_illusions) 's Twitter Profile Photo

Imagine this as a narrative innovation in the future - films that involve procedural generation based on the date/time so everytime you watch it, there's subtle differences... 😳