Panikhase (@panikhase) 's Twitter Profile
Panikhase

@panikhase

Likes to think about game mechanics all day.

ID: 55547434

calendar_today10-07-2009 12:29:21

132 Tweet

116 Takipçi

114 Takip Edilen

John Carmack (@id_aa_carmack) 's Twitter Profile Photo

I don’t feel it, and I don’t think it is rational, but I do see it. The zeitgeist of the thought leaders does tend negative. I remember waving my flag of technological optimism in the 90s and getting smiling chuckles from people, while now I can count on at least some angry

Indie Games Developer Magazine (@igdmag) 's Twitter Profile Photo

If you are an #indiegamedev like and RT this, lets see how far we can get this post seen. Submitting your #indiegame to our site will be available soon, and in a big way! #indiedev

Enrique Colinet (@baxayaun) 's Twitter Profile Photo

Is more than a form of art. It is the conjunction of ALL 7 traditional arts working together in a medium capable of reacting to its observer. 🥲

Helder (@helderhp) 's Twitter Profile Photo

- No normal maps - No specularity - No reflections - No transparency (except for rare 1bit alpha in grates, etc) - No real time lighting (all baked radiosity lightmaps) - No exponential fog - No Post Processing - No SSR / SSAO - No 3rd party geo. (All editor authored BSP)

- No normal maps 
- No specularity 
- No reflections
- No transparency (except for rare 1bit alpha in grates, etc)
- No real time lighting (all baked radiosity lightmaps)
- No exponential fog
- No Post Processing
- No SSR / SSAO
- No 3rd party geo. (All editor authored BSP)
Jacky Martin (@thejackymartin) 's Twitter Profile Photo

One of the best advice I ever received was to not care too much about what people think on the internet. They usually don't care and don't remember something you posted a few hours ago. The consumption of content is so fast, don't worry and just start.

=KAGOE= (commissions open) (@rhiannonkagoe) 's Twitter Profile Photo

sometimes there's no avoiding how much work something takes. yet it's better to finish one project, than end up with a 100 unfinished projects.

Jacky Martin (@thejackymartin) 's Twitter Profile Photo

Feeling overwhelmed with your game's development? 🎮 1) Ground yourself and take a step back. 2) Remember, you're doing what you love - it's a marathon, not a sprint. 3) Don't look at the mountain, look at what's immediately in front of you. 🏔️

Jacky Martin (@thejackymartin) 's Twitter Profile Photo

Your creative endeavours matter. Even if it's only picked up by a few. You leave a mark on the world with your game. Your work has the power to inspire and have a positive, lasting influence on someone's life.

Tobi - Square Glade Games (@squareglade) 's Twitter Profile Photo

BRAND. NEW. TRAILER. !!! 🤯 Our cozy camper-van game Outbound is now LIVE on Kickstarter! Back to get alpha access! 🔁 Please spread the word! 🧡😇

Apogee Entertainment (@apogee_ent) 's Twitter Profile Photo

🎬 MAX PAYNE SCRIPT GIVEAWAY 🎬 Own a printed copy of the original Max Payne film script, pre-Fox edits, signed by Scott Miller - Apogee/3D Realms Founder ☢️! To enter: Repost, Like, & Follow. We’ll also include a Max Payne mouse pad. Free worldwide shipping. Ends Thursday.

The Plucky Squire 📖 September 17! (@apossf) 's Twitter Profile Photo

We're giving away 10 COPIES of The Plucky Squire because we launch in 10 days! 🤍 Like ♻️ Repost ☑️ Follow us for a chance to win! We want to share our studio's debut game with as many people as we can 📖