Put together a browser-based prototype of a real-time GPS game. Been a fun excuse to play with a few technologies. Stay tuned!
- .NET C# Server
- Microsoft Azure Linux AppService
- SignalR Messaging
- Microsoft Orleans Game & player Actors
- OpenLayers Map & Geo
- TypeScript React Client
.starbeam.one Daily Status - Part of the push for v1 was to remove a SignalR AppService that was being used for events and replace it with EventHub. Everything has been working well with a limited local development environment and basic testing. However, as we know the
.starbeam.one Daily Status - Happy New Year and 2024 to all out there. 🥳
I was able to make good progress on the Azure Event Hub integration yesterday. Currently, three SignalR hubs are acting as inter-application communication and I am now replacing these with Azure Event
.starbeam.one Daily Status - Made some good progress on the eventing application yesterday. We currently use SignalR to facilitate events between applications, which is cute but um, not ideal. I am switching this over to Azure Event Hubs. I have the producer done which was the